SIGNAL SPRAWL

BitRealm · Neon Network Idle Challenge
Signal 0
Session 2:00
Tier Flicker Node
ΔΣ
+0
Per Tap
+1.0
Per Second
+0.0
Total Signal
0
Network Progress
Upgrades Grow your neon sprawl before the clock burns out.
Tap core · Spend signal · Chain multipliers.
Session Complete
Your signal city flickered out. Here’s the footprint you left in the grid:
Final Tier
Flicker Node
Total Signal
0
Peak Per Tap
+0.0
Peak Per Second
+0.0
Tip: chain Sync Arrays after you’ve built a base of tap & auto routers.